Pre-release note / noindex

Field atlas / GK2

Start with a clean ledger.

A source-led planning note before launch: understand the confirmed game loop, then know exactly which details to verify when the live build opens.

Beginner tipsFirst hoursPre-release
A field notebook and compass prepared for a new graveyard shift
Field note / 01Learn the loop
before the numbers.
PRE-RELEASE RESEARCH / NOINDEX

Pre-release note. This page is useful for planning, not a substitute for hands-on launch testing. Exact progression, recipes, and resource locations are not published here until verified.

What is confirmed

The official listing describes a single-player management game built around a graveyard, production automation, Town restoration, crafting, combat, and an undead army. The latest developer diaries add zombie skill progression, semi-automatic machines, and a move to a fixed-camera 3D world with dynamic shadows.

  1. Expect connected systems. Treat the graveyard, production chain, Town, and combat as parts of one management loop.
  2. Plan to record dependencies. When the game opens, capture the exact item, station, NPC, and unlock requirement for every answer.
  3. Use version labels. A launch answer should say which build was tested, especially once balance updates begin.

Launch-day capture checklist

  • Record the first unlocks, tutorial prompts, and any missable choices.
  • Verify names and costs from the in-game UI instead of inferring them from previews.
  • Test one small automation chain and document its inputs, outputs, and prerequisites.
  • Separate observed facts from recommendations such as “best” or “fastest.”

What the latest diaries add

  • The Town: restore and reclaim districts rather than treating it as a backdrop.
  • Zombies: use undead workers in semi-automatic machines and develop specialised roles.
  • The world: expect a fixed-camera 3D presentation, dynamic shadows, nature, and weather details.

Not published yet

This site is not filling the gaps with guesses. A complete quest walkthrough, all recipes, body-quality thresholds, money routes, technology order, and best automation layout need the released build and repeatable tests.

Source Official Steam listing