Official updates

The latest from the living.

A dated Graveyard Keeper 2 news log built from official announcements, dev diaries, and the announcement trailer.

12 official posts trackedPatch log checked October 14, 2026Open Steam news ↗
An undead expedition returning through a misty graveyard gate

Signal archive / dated record

Follow the trail.
Keep the date.

Each note is a short route back to the official source, with the claim and the date kept together.

06 OCTUpdate 1.009

Update 1.009: stuck zombie workers, save loading and fishing bait

October 6, 2026

Fixes cover workers stuck after carrying output at the sawmill, mine, clay and sand pits; failed gardener harvests; save-loading crashes; and bait stored in bags. Check your installed build before applying older troubleshooting.

02 OCTUpdate 1.008

Update 1.008: infinite loading, quest softlocks and delivery balance

October 2, 2026

The PC patch fixes conveyor-related infinite save loading, firewood-holder workers, the Inflation garden lock and Linda’s Ball / Beautiful Dream progression. Orders require fewer crates and reward more Likes; no unverified numerical values are supplied here.

28 SEPUpdate 1.007

Update 1.007: PR machine, iron delivery and saving FPS fixes

September 28, 2026

Official fixes address the PR machine not working, stuck iron delivery quests, study-table science points and severe frame-rate drops while saving. These are version-specific fixes, not universal performance guarantees.

18 SEPCombat dev diary

Let’s talk Combat: Town battles, sewers, towers, and zombie squads

September 18, 2026

The official combat diary confirms weekly Town battles, always-open sewers, wave defence, control-point fights, buildable barricades and towers, and controllable zombie squads.

14 SEPDemo launch

Graveyard Keeper 2 Demo is now available

September 14, 2026

The official announcement says the demo is live on Steam, PlayStation, Xbox, and Nintendo Switch 2. Demo save carries over to the full game on September 22.

02 SEPDev diary

Old World — New Story expands the world beyond The Town

September 2, 2026

The official devlog confirms new southern outskirts, a village, tavern, forest, swamp, church, and graveyard, plus an eight-year story gap, a new talent system, and Milestones for fast travel instead of the Teleportstone.

26 AUGLaunch announcement

Graveyard Keeper 2 launches on September 22

August 26, 2026

The Town will open for business. The launch announcement highlights town restoration, zombie defence, production automation, an undead army, and pre-order bonuses.

30 JULDev diary

The sequel moves the world into 3D

July 30, 2026

The visual diary explains the move from the original 2D approach to a fixed-camera 3D world with dynamic shadows, a real day-night cycle, nature, and weather work.

16 JUNDev diary

The Town is a real restoration system

June 16, 2026

The Town diary confirms that players will reclaim and rebuild the city district by district, with its history and problems forming part of the story.

20 MAYDev diary

Zombies 2.0 expand the automation loop

May 20, 2026

Zombies can work with semi-automatic machines, develop skills, and join battles. The diary also describes corruption and role specialisation.

09 APRAnnouncement trailer

The sequel was officially revealed

April 9, 2026

The announcement introduced the expanded graveyard, Town, zombie-based production, undead expeditions, crafting, and the new Inquisitor role.