
Make the dead do the heavy lifting.
Official material describes undead workers operating semi-automatic machines and supporting larger production chains.
Systems atlas / 02
Field atlas / GK2The official Graveyard Keeper 2 material points to a connected loop of graveyard management, production automation, Town restoration, crafting, and undead combat.

System study / 01
Official material points to undead workers, semi-automatic machines, production chains, skills and combat. Exact stats wait for a playable build.
ZOMBIES / AUTOMATION / CRAFTINGConfirmed at feature level
The store listing confirms what the game is built around. It does not yet give us exact recipes, unlock costs, production times, or best layouts.

Official material describes undead workers operating semi-automatic machines and supporting larger production chains.

The Town is a playable restoration system, with quests, damaged homes, zombie threats, and new ways to turn problems into revenue.

The listing confirms machinery, weapons, armour, towers, fortifications, and combat around the undead army.

The graveyard remains a core management loop, connected to harvesting, machinery, automation, and the wider Town.
Graveyard Keeper 2 is most interesting when the systems are read as one loop rather than separate features.
The official description connects the cemetery, production chains, the Town, and an undead army into one management loop rather than presenting them as separate modes.
The zombie dev diary describes undead workers using semi-automatic machines in underground factories. It also mentions skill progression, role specialisation, and zombies joining battles. Exact worker stats and station requirements are still launch data.
The Town dev diary confirms district-by-district reclamation and restoration. Town quests, damaged homes, routes, and upgrade requirements will become individual map and walkthrough pages only after they are captured from the playable build.
The official store page names machinery, weapons, armour, towers, and fortifications. That supports the crafting and combat index today; it does not support a “best build” or complete recipe list yet.
Version rule. A recommendation such as “best automation setup” will carry a tested build and date. Preview footage is not treated as a recipe database.
Source Official Steam listing ↗
Source Zombie dev diary ↗
Source The Town dev diary ↗